Capital Letters Lesson Plan (Advanced)


Use this capital letters lesson plan with more able KS1 pupils. If you need a capital letters game which is more basic then please check out Zara the wildebeest’s game.

There are two lesson plans below, one for interactive whiteboards and the other for individual use on iPads and computers.

Interactive Whiteboard Lesson

Overview

The following points provide a quick overview of using the game with this capital letters advanced lesson plan.

  • Read sentences on screen
  • Identify error in each sentence (no capital letter)
  • Click and drag looking glass to place capital letter correctly
  • Sentence is automatically marked
  • Try again, or drag tool into Zed’s shed
  • Repeat for all sentences

Context of Lesson

Pupils to read all sentences, identify where a capital letter is missing, and correct each sentence appropriately.

Resources Required

This capital letters advanced lesson plan requires the following resources. Capital letters advanced punctuation game, interactive whiteboard, small individual whiteboards with pens or paper and pencils.

Learning Objectives

To use a capital letter at the start of a sentence, for personal pronoun ‘I’ and for names.

Using the Punctuation Game

  • When beginning this lesson plan the teacher is to explain that the class is going to be thinking about using capital letters.
  • Ask pupils to explain when a capital letter should be used, and teacher to write usage on board, i.e. at the start of a sentence, for the name of a person or place, and for the word ‘I’.
  • When above is established, teacher to load Zed’s Capital Letter Punctuation Game on to the interactive whiteboard.
  • Teacher to explain that the pupils are going to use this knowledge to help a tortoise called Zed to build something in his shed. Class to suggest ideas of what Zed might be making.
  • Pupils to read first set of short sentences and to explain to their teacher what is missing.
  • Teacher to model using the looking glass to add the missing capital letters.
  • Choose pupils from the class to continue reading the sentences and then adding the missing capital letters until the game is complete.
  • Did anyone guess what Zed had made?
  • Using the individual whiteboards / paper and pens ask pupils to write one sentence of their own about Zed, adding capital letters where necessary. (Teaching assistants can scribe sentences for less able pupils, asking them to say where the capital letter should be or to work with a small group to make several sentences with the more able children).

PLENARY

When finishing this capital letters advanced lesson plan choose three or four pupils to show the sentence they have written, and ask class to say whether it is correct or not.

Literacy Homework

Pupils to write out alphabet using only capital letters.


Individual Computer or iPad / Computer Suite Lesson

Overview

  • Read sentences on screen
  • Identify error in each sentence (no capital letter)
  • Click or touch and drag looking glass to place capital letter correctly
  • Sentence is automatically marked
  • Try again, or drag tool into Zed’s shed
  • Repeat for all sentences

Context of Lesson

Pupils to read all sentences, identify where a capital letter is missing, and correct each sentence appropriately.

Resources Required

This capital letters advanced lesson plan requires the following resources. Capital letters advanced punctuation game, interactive whiteboard, individual computers or iPads, small cards (A4 pdf) with capital letters on

Learning Objectives

This capital letters advanced lesson plan aims to achieve the following learning objectives.

  • To use a capital letter at the start of a sentence, for personal pronoun ‘I’ and for names.
  • To practice mouse skills.

Using the Punctuation Game

  • Teacher to begin the lesson by showing the pupils some cards (A4 pdf) with letters of the alphabet written as capital letters.
  • Teacher to ask pupils what they notice is the same about each card.
  • When letters are correctly identified as capitals, teacher to ask pupils to explain when a capital letter is used and reinforce the rules verbally, i.e. at the start of a sentence, for the name of a person or place, and for the word ‘I’.
  • When above is established, teacher to load Zed’s Capital Letter Game on to the interactive whiteboard.
  • Teacher to explain that the pupils are going to use this knowledge to help a tortoise called Zed to build something in his shed. Class to suggest ideas of what Zed might be making.
  • Pupils to read first set of short sentences and to explain to their teacher what is missing.
  • Teacher to model using the looking glass to add the missing capital letters.
  • Choose pupils from the class to continue reading the sentences and then adding the missing capital letters until the game is complete.
  • Teacher to explain to the class that they now have to play the next capital letter game on their computer or iPad with their partner. More versions of this game are available at Club Roy.
  • Taking turns, one partner to read the sentences, both to identify the error, other partner to use the mouse to click and drag the looking glass.
  • Teaching assistants to ensure that the games are preloaded on the pupils’ computers and to work with the less able pupils to help with reading and identifying the errors, while encouraging them to click and drag the looking glass.
  • Teaching assistant also to encourage re-reading each sentence as it is completed.
  • More able pupils should be encouraged to move on to the next capital letter game.

PLENARY

Finish this advanced lesson plan by asking pupils to give the rules for when a capital letter is needed. Teacher to scribe each one on the board. Read several times with class.

Literacy Homework

Pupils to write out alphabet in capital letters with its corresponding lower case letter.