Interactive Whiteboard Lesson Plan
Overview
- Select words by hovering mouse over apples - word is revealed
- Look at word and sound it out
- If it rhymes with 'jam', click and drag the apple into Belinda's house
- Answers are automatically marked
- Complete for all words until reading game is complete
Context of Lesson
Pupils to sound out given words and select those that rhyme with 'jam'
Resources Required
Interactive whiteboard, small individual whiteboards with pens or paper and pencils, small card (A4 pdf) with the word 'jam' on, prepared worksheet (A4 pdf) for homework, list of words (A4 pdf) used in the game
Learning Objectives
- To explore and play with rhyming patterns
- To generate rhyming strings e.g. jam, ram, Pam
Using the Reading Game
- Teacher to explain to the class that they will be making words that sound like... (teacher to show the 'jam' word card (A4 pdf)).
- Ask pupils if they can think of any words that sound like 'jam' and explain that the words don't have to be 'real' words
(they could be nonsense words such as 'vam', 'zam', 'bam') as long as they sound the same.
- Class to generate as many words as possible.
- Teacher to load 'Words that rhyme with jam' reading game on to the interactive whiteboard and explain to the class that there
are words that rhyme with 'jam' hidden in the apples. Belinda the chicken loves apples and wants us to put all the apples
that rhyme with 'jam' into her house.
- Teacher to begin game and model revealing a word, encouraging the class to sound the word out, then if it rhymes
with 'jam' clicking and dragging it into Belinda's house.
- Continue with the reading game selecting different pupils to come to the interactive whiteboard to reveal words, sound out, then
click and drag, or choose another apple.
- Teaching assistant to work with less able, encouraging them to sound out words correctly.
- PLENARY: Teacher to return the reading game to its start page. Explain to pupils that they are now going to write as many of the rhyming words from the game as they can remember in five minutes using their whiteboards and pens / paper and pencils. At the end of the time, teacher to ask pupils to call out the words they have written and teacher to tick them off from the list of words (A4 pdf).
Literacy Homework
Ask pupils to write one sentence using as many of the words that rhyme with 'jam' e.g. 'Sam had jam, Pam had ham'
Alternatively, on prepared worksheets (A4 pdf) ask pupils to write out four words that rhyme with 'jam'.
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Individual Computer / Computer Suite Lesson Plan
Overview
- Select words by hovering mouse over apples - word is revealed
- Look at word and sound it out
- If it rhymes with 'jam', click and drag the apple into Belinda's house
- Answers are automatically marked
- Complete for all words until reading game is complete
Context of Lesson
Pupils to sound out given words and select those that rhyme with 'jam'
Resources Required
Interactive whiteboard, individual computers, small card (A4 pdf) with the word 'jam' on, word processing programme, list of words (A4 pdf) that rhyme with 'jam', small cards (A4 pdf) with the word 'jam' on them
Learning Objectives
- To explore and play with rhyming patterns
- To generate rhyming strings e.g. jam, ham, Sam
Using the Reading Game
- Teacher to explain to the class that they will be making words that sound like... (teacher to show the 'jam' word card (A4 pdf)).
- Explain that this card is going to be passed around the class and each pupil when they receive the card is going to say a
word that sounds like 'jam'. Teacher to explain that the word can be a real word or a nonsense word.
- Teacher to begin by holding up the 'jam' card and saying 'jam'. Allow the pupils to pass the card and generate 'jam' words.
- Once some 'jam' words have been generated teacher to load 'Words that rhyme with jam' reading game on to the interactive
whiteboard and explain to the class that there are words that rhyme with 'jam' hidden in the apples. Belinda the chicken
loves apples and wants us to put all the apples that rhyme with 'jam' into her house.
- Teacher to begin game and model revealing a word, encouraging the class to sound the word out, then if it rhymes
with 'jam' clicking and dragging it into Belinda's house.
- Explain to pupils that they will now complete the reading game on their computers working with a partner. Pupils to take turns
using the mouse and reading the words.
- Ask pupils to play through the whole reading game sounding out each word as they go (remind pupils to sound out all words,
even if they don't sound or look like 'jam').
- Teacher and teaching assistant to move around computers ensuring that the game is being played correctly and that pupils
are sounding out words.
- Any pupils that complete the game quickly should collect a 'jam' word card (A4 pdf). Pupils to use a word processing programme to
type 'jam' words that they found in the reading game.
- Teacher and teaching assistant to help pupils load word processing programme.
- PLENARY: Teacher to show pupils the list of words (A4 pdf) from the game and ask if anyone can think of other words not listed, e.g. pram, wham, dam, yam.
Literacy Homework
On prepared worksheets (A4 pdf) ask pupils to write out four words that rhyme with 'jam'.
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